Welcome to UE Central Library

Keep Smiling

Fundamentals of computer graphics

Shirley, Peter,

Fundamentals of computer graphics / Peter Shirley, Steve Marschner ; with Michael Ashikhmin ... [et al.]. - New Delhi : Cengage Learning, 2010 - xiii, 752 p. : ill. (some col.) ; 25 cm.

1. Miscellaneous math
2. Raster images
3. Ray tracing
4. Linear algebra
5. Transformation matrices
6. Viewing
7. The graphics pipeline
8. Signal processing
9. Surface shading
10. Texture mapping
11. Data structures of graphics
12. More ray tracing
13. Sampling
14. Curves
15. Implicit modeling
16. Computer animation
17. Using graphics hardware
18. Building interactive graphics applications
19. Light
20. Color
21. Visual perception
22. Tone reproduction
23. Global illumination
24. Reflection models
25. Computer graphics in games
26. Visualization
27. Spatial-field visualization


9781568814698 (alk. paper) 1568814690 (alk. paper) 9788131512715


Computer graphics.

006.6 / S5583
Copyright © 2023, University of Education, Lahore. All Rights Reserved.
Email:centrallibrary@ue.edu.pk