Computer Graphics
/ Zhigang Xiang
- 2nd ed.
- New Delhi : Tata McGraw- Hill, 2006
- xvi, 407 p.
includes appendix and index
1. Introduction 2. Overview of graphic i-o devices 3. Scan conversion 4. Two dimensional transformations 5. Two dimensional veiwing and clipping 6. Three dimensional transformations 7. Projections 8. Three dimensional viewing and clipping 9. Curve and surface design 10. Hidden surfaces 11. Color and shading models 12. Ray tracing 13. Computer animation