TY - BOOK AU - Parberry,Ian TI - Introduction to computer game programming with DirectX 8.0 SN - 1556228104 (pbk.) U1 - 794.816 21 PY - 2001/// CY - Plano, TX PB - Wordware Pub KW - Computer games KW - Programming N1 - 1. Read this first 2. Displaying the background 3. Page flipping 4. Full-screen animation 5. Sprite animation 6. Sprite clipping 7. Parallax scrolling 8. Artificial intelligence 9. The game shell 10. Sound 11. The mouse 12. The joystick 13. Appendix a : now what? 14. Appendix b : high color and resolution 15. Appendix c : avi movies and midi music ER -