Introduction to computer game programming with DirectX 8.0
/ Ian Parberry ; [foreword by Melanie Cambron].
- Plano, TX : Wordware Pub, 2001
- xviii, 281 p. : ill. ; 24 cm. + 1 CD-ROM (4 3/4 in.)
1. Read this first 2. Displaying the background 3. Page flipping 4. Full-screen animation 5. Sprite animation 6. Sprite clipping 7. Parallax scrolling 8. Artificial intelligence 9. The game shell 10. Sound 11. The mouse 12. The joystick 13. Appendix a : now what? 14. Appendix b : high color and resolution 15. Appendix c : avi movies and midi music