Introduction to computer game programming with DirectX 8.0 / Ian Parberry ; [foreword by Melanie Cambron].
Material type:
- 1556228104 (pbk.)
- 9781556228100
- 794.816 21 P224
Contents:
1. Read this first
2. Displaying the background
3. Page flipping
4. Full-screen animation
5. Sprite animation
6. Sprite clipping
7. Parallax scrolling
8. Artificial intelligence
9. The game shell
10. Sound
11. The mouse
12. The joystick
13. Appendix a : now what?
14. Appendix b : high color and resolution
15. Appendix c : avi movies and midi music
Item type | Current library | Call number | Status | Barcode | |
---|---|---|---|---|---|
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UE-Central Library | 794.816 P224 (Browse shelf(Opens below)) | Available | T9844 |
1. Read this first
2. Displaying the background
3. Page flipping
4. Full-screen animation
5. Sprite animation
6. Sprite clipping
7. Parallax scrolling
8. Artificial intelligence
9. The game shell
10. Sound
11. The mouse
12. The joystick
13. Appendix a : now what?
14. Appendix b : high color and resolution
15. Appendix c : avi movies and midi music
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