000 01183nam a22001937a 4500
999 _c21455
_d21455
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008 220614b ||||| |||| 00| 0 eng d
020 _a9789673498284 (pbk)
040 _cUE-CL
082 _a005.133
_bD3686
100 _aDeitel, Paul
245 _aJava how to program: early objects
_c/ Paul Deitel & Harvey Deitel
250 _a11th ed.
260 _aMalaysia :
_bPearson Malaysia,
_c2020
300 _a1286
650 _aComputer--Java--Programming
942 _cBK
505 0 _a1. Introduction to computers, the internet and java 2. Introduction to java applications; input/output and operators 3. Introduction to classes, objects, methods and strings 4. Control statements: part 1: assignment, ++ and -- operators 5. Classes and objects: a deeper look 6. Object-oriented programming: inheritance 7. Object-oriented programming: polymorphism and interfaces 8. Exception handling: a deeper look 9. JavaFx graphical user interfaces: part 1 10. Java Fx Gui: part 2 11. Strings, characters and regular expressions 12. Files, input/output streams, NIO and XML serialization 13. Generic collections 14. Lambdas and streams