Deitel, Paul J.

C++ how to program / P.J. Deitel, H.M. Deitel. - 6th ed. - New Delhi : PHI Learning, 2008 - xivi, 1331 p. ill. (some col.) ; 24 cm. +

includes bibliography and index

1. Chapter 1: Introduction to Computers, the Internet and World Wide Web
2. Chapter 2: Introduction to C++ Programming
3. Chapter 3: Introduction to Classes and Objects
4. Chapter 4: Control Statements: Part 1
5. Chapter 5: Control Statements: Part 2
6. Chapter 6: Functions and an Introduction to Recursion
7. Chapter 7: Arrays and Vectors
8. Chapter 8: Pointers and Pointer-Based Strings
9. Chapter 9: Classes: A Deeper Look, Part 1
10. Chapter 10: Classes: A Deeper Look, Part 2
11. Chapter 11: Operator Overloading; String and Array Objects
12. Chapter 12: Object-Oriented Programming: Inheritance
13. Chapter 13: Object-Oriented Programming: Polymorphism
14. Chapter 14: Templates
15. Chapter 15: Stream Input/Output
16. Chapter 16: Exception Handling
17. Chapter 17: File Processing
18. Chapter 18: Class string and String Stream Processing
19. Chapter 19: Searching and Sorting
20. Chapter 20: Data Structures
21. Chapter 21: Standard Template Library (STL)
22. Chapter 22: Game Programming with OGRE
23. Chapter 23: Boost Libraries, Technical Report 1 and C++0x
24. Chapter 24: other topics

25. Appendix A: Operator Precedence and Associativity Chart
26. Appendix B: ASCII Character Set
27. Appendix C: Fundamental Types
28. Appendix D: C Legacy Code Topics
29. Appendix E: Preprocessor
30. Appendix F: Using the Visual Studio Debugger
31. Appendix J: Using the gnuú C++ Debugger
32. Bibliography
33. Index


0136152503 (pbk.) 9788120334960


C++ (Computer program language)

005.133 / D325