TY - BOOK AU - Shirley,Peter AU - Marschner,Steve TI - Fundamentals of computer graphics SN - 9781568814698 (alk. paper) U1 - 006.6 22 PY - 2010/// CY - New Delhi PB - Cengage Learning KW - Computer graphics N1 - 1. Miscellaneous math 2. Raster images 3. Ray tracing 4. Linear algebra 5. Transformation matrices 6. Viewing 7. The graphics pipeline 8. Signal processing 9. Surface shading 10. Texture mapping 11. Data structures of graphics 12. More ray tracing 13. Sampling 14. Curves 15. Implicit modeling 16. Computer animation 17. Using graphics hardware 18. Building interactive graphics applications 19. Light 20. Color 21. Visual perception 22. Tone reproduction 23. Global illumination 24. Reflection models 25. Computer graphics in games 26. Visualization 27. Spatial-field visualization ER -